#pragma once
#include "../../game_core/include/GameInclude.h"
#include "HeadView.h"
class HeadModule :
	public GameModule
{
public:
	HeadModule(void);
	~HeadModule(void);

	virtual bool init();
	virtual void destroy();
	virtual void show(void* data);
	virtual void close();

	GameView* getView() { return _view; }

private:
	HeadView*			_view;
};

